What is C-STEAM, and how does it affect my kids’ education?

Tamir Shklaz
2 min readJul 18, 2022

One of the most common student complaints from math class is: “When will I ever use this knowledge again”?

It’s unsurprising, considering that traditionally schools treat math, art, and physics as totally separate, seemingly intangible entities.

In the real world, math, art, and physics aren’t mutually exclusive. Building a beautiful bridge isn’t defined by the role of a mathematician or a civil engineer, or an architect. It’s an interdisciplinary, wholly merged team — from the engineering design to the aesthetics behind the architecture and the material science used to create the cement. The real world is a collaborative melting pot of coding, science, technology, engineering, art, and math — sometimes referred to as C-STEAM.

Teaching C-STEAM concepts in unison not only helps kids see the relevance of what they’re learning, which drives motivation and engagement, but it has been shown to improve students’ grades. Research from UC Davis shows significant improvement in kids’ math grades when the math is taught through hands-on coding. In a high school in California, when math was taught the traditional way, only 5 out of 10 students exceeded math standards for their grades. After coding was embedded at the center of the math curriculum, 9 out of 10 students exceeded the math standards. See the study here.

The 21st Century requires C-STEAM skillsets and abilities that extend beyond outdated textbook learning, and it is our duty to help prepare the next generation to think critically and solve interdisciplinary problems.

Empower your kid to thrive in math and computer science.

Our goal at Strive is to empower kids to solve real-world problems with C-STEAM at its core while boosting math skills and grades in the process. If you’re interested in learning more about our approach, you can register for a risk-free trial class for your kid here: https://www.strivemath.com/free-class

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Tamir Shklaz

Founder & CTO of Strive Math (YC S21) — Teaching Math Through Code